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Ryuu96 said:

Hope Avowed gets its own Developer Direct in June where they can delve properly into the RPG mechanics, maybe show us a quick quest, some companion interactions, consequences and choices, show us a city and talk about the main story, the things people love Obsidian for, they need a full fledged 30-40 minute showcase to really dig deep into the systems.

Every RPG should get their own Dev Direct.

They definitely need to do a deep dive at some point, like Starfield got last year. Obsidian games are known for their deeper RPG systems (for instance they made both KOTOR 2 and Fallout New Vegas much deeper than the proceeding game in each series by Bioware and Bethesda respectively), but I'm not really seeing that deep RPG in Avowed so far unfortunately. It kind of just looks like Skyrim with better graphics and more weapon and spell choices allowing for better combat than Skyrim. Does it have a class system of any kind, skills trees, attributes, background choices, culture/Religion system, etc.? Those are all things that deep RPG's have, including Obsidian's own Pillars of Eternity, which is set in the same world as Avowed.

I really hope they didn't make the mistake of making a somewhat watered down Skyrim-like RPG lite, releasing right after Baldur's Gate 3 blew up into a phenom that has people wanting super deep WRPG's again, really poor timing if they made that mistake. If this is what Carrie Pattell came up with after the soft-reboot, makes you wonder how Chris Parker's original build of Avowed compared, was it better or worse? It looked darker at least if that CGI teaser was any indication at all. 

Last edited by shikamaru317 - on 18 January 2024