Microsoft has confirmed that Hellblade II will be a digital-only release, priced at $49.99. It will also be "similar in length to the first Hellblade" https://t.co/J2lF9BmbJw pic.twitter.com/208qhkicjx
— Tom Warren (@tomwarren) January 18, 2024
I sure hope it is not that that short. They had an in-engine trailer ready for the December 2019 The Game Awards, which means development would have needed to begin probably 6 months before that. So we're looking at 5 years of development time approximately with a team size rumored to be around 80-100 devs for the last 2.5 or so years, compared to just 20 devs on Hellblade 1. With a longer development cycle and a development team 4-5x larger than the first game, I would say they should have had the time and development resources to at least go from 8 hours playtime to 20 hours playtime. Only 10 or so hours would be kind of disappointing.