Shtinamin_ said:
I dont think DonFerrari was referring to Switch global performance (if I'm wrong on that please correct me).
Data comes from VGChartz & Famitsu Top 30 Software 2020-2024. If you find anything better please share with the class. Lifetime Sales Predictions Switch: 160 million (was 120 million, then 140 million, then 150 million) PS5: 130 million (was 124 million) Xbox Series X/S: 54 million (was 60 million, then 57 million) |
Yep I was only talking powerwise or attach ratio wise for global where Switch is weaker in power and attach ratio is lower than PS/Xbox. But that is mostly because Switch have portability it both make the power envelope limited by definition and the attach ratio is usually smaller (possibly because you are more likely to have same household with multiple Switches or portables but maybe only one of a tabletop console, but only will buy one copy of a title and share among them). So comparing Switch power or attach ratio to PS or Xbox is very much wrong, as would be comparing rank of titles of PS and Switch in Japan because both comparisons are pointless. Switch is a great system, but if using Phenomajp13 logic to call PS5 mediocre than you could say the same to switch.
Yes individual titles, even the noteworthy ones of PS5 seem to be doing much lower than expected on Japan (with few exceptions, I think FF XVI and SM2 done relatively well, but could be wrong as I don't follow japan sales as much as global), but we can't really compare total software sold by PS5 and PS4 launch aligned and say PS5 is poor because I don't remember ever seeing those totals (yes there is ranking, there is sum of specific titles, but there isn't all titles sold). If we were count PS5 or PS4 SW sales based only on what made the Circana top 10, 20 or 30 for the year for sure the total would be considerably smaller.
Shtinamin thanks for giving the data of the ranking titles for PS5, would you have it available for PS4 at similar 3y window (and sure it is quite possible that it is much higher than that of PS5).
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."