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DonFerrari said:
Shtinamin_ said:

All AAA companies had to start somewhere, they were originally Indie companies that had huge hits and continued to grow. We need to acknowledge the indie companies, because they may become a AAA.

I don't think I ever saw a bigger strawman than this.

Ok.
Honestly can you show me a AAA developer nowadays that didn't start out with an "indie-like" sized game? 

I do understand I said, "all" in my statement, and of course there are exceptions, but that doesn't mean we just ignore the indie developers.

Lifetime Sales Predictions 

Switch: 160 million (was 120 million, then 140 million)

PS5: 130 million (was 124 million)

Xbox Series X/S: 54 million (was 60 million, then 57 million)

"The way to accomplish great things, is to be indefatigable and never rest till the thing is accomplished." - Joseph Smith Jr.



Lifetime Sales Predictions 

Switch: 160 million (was 120 million, then 140 million, then 150 million)

PS5: 130 million (was 124 million)

Xbox Series X/S: 54 million (was 60 million, then 57 million)

"The way to accomplish great things, is to be indefatigable and never rest till the thing is accomplished." - Joseph Smith Jr.