Mar1217 said:
Kinda dumb to suggest money can't be done on the Switch for the arbitrary reason that it can't match up the success of it's first party games. There's plenty of 3rd games or Indies that a rode their identity and trend on the system this whole generation. And success doesn't need to be translated by a million sold if the budget in question for the porting aren't too high. Case in point, all the AA games Square Enix pumped on the Switch this generation which themselves consider to be a successful endeavor since they continue to produce those. Witcher sold the million which probably made a good profit margin over the porting cost of the whole thing. Hogwarts Legacy which just released has been making excellent trends on the sales chart too. So no I disagree, there's definitely money to be done for 3rd party on the Switch. It's just that the metrics you use to gage a success are not reasonable. |
He is not claiming it doesn't make money because it doesn't match the sales of 1st party games. He is just making the most undisputable claim that companies go for profit so they avoiding porting to Switch is evidence enough that it isn't profitable for them.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







