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Ryuu96 said:

Sik, the fella who does Halo Infinite Forge Maps and has been featured by 343, is saying that Tatanka by Certain Affinity was cancelled.

Had a feel this was coming, something wasn't adding up with all Certain Affinity's projects and their size, if I'm being honest, I'd rather Certain Affinity put all their effort into the rumoured XGSP "Monster Hunter-Like" title rather than a Multiplayer only Halo project which will only hurt Halo Infinite's multiplayer.

Also, Battle Royale is boring, do a PVPVE BTB 2.0 or if it were up to me, I'd kill the idea entirely and do a Single-Player only ODST sequel.

Honestly, I'm not sad to hear it is dead. I've tried several battle royale games over the years and they just aren't for me, I like a game where I can win usually more than 50% of the time, and with battle royale I win more like 5% of the time. Also the battle royale shooters tend to have really long sections of downtime where you run around the map trying to find people to kill which is pretty boring. I'd rather see 343 going all in on the traditional Halo multiplayer and the campaign  for their next game now instead of wasting resources assisting Certain Affinity with Tatanka. I also really hope they can find a way to make forge work in Unreal 5. 

And I'd also rather see Certain Affinity going all in on their multiplat FPS new IP Project Loro and the Monster Hunter like Project Suerte with Xbox.

Last edited by shikamaru317 - on 13 January 2024