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Chrkeller said:

The bolded part is where we disagree.  You seem to think running the same games makes hardware "basically" the same.  A rtx 2060 runs anything that a rtx 4090 does.  But saying the rtx 2060 is "basically" a rtx 4090 is nonsense.  I mean 1,920 cuda cores versus 16,384 is a slaughter.  

Likely we need to agree to disagree.  But I think "running the same games" is a terrible metric for hardware power.   We live in an age where game engines are scalable.  A wide variety of grossly different hardware can run the same game, just at massively different levels of fidelity.

Anyone who thinks a Rog Ally is a portable PS5 is living in an alternate reality.

Considering you -can- run Starfield on a Core i7 2700K and a Radeon 7850 HD... Which is literally basically what a base Playstation 4 is...

And still get 40fps on low at 1080P... Does that mean a Playstation 4 is basically a Playstation 5?
https://www.gpucheck.com/game-gpu/starfield/amd-radeon-hd-7850/intel-core-i7-2700k-3-50ghz/ultra

You can also do 30fps in Cyberpunk.
https://www.youtube.com/watch?app=desktop&v=5hV2I6bcWyQ

Or hows about Hogwarts legacy?
https://www.youtube.com/watch?app=desktop&v=fgmjlVeQKaI

Keep in mind the PS4 class GPU in these tests.

What this showcases is that the games running on a certain "set" of hardware isn't representative of another set of hardware, but rather it showcases how scalable games are these days... Where it will scale from a mid-range 10+ year old GPU to the top of the line 2024 GPU.



--::{PC Gaming Master Race}::--