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Chrkeller said:
Soundwave said:

540p to 1080p looks fine on a smaller display, shit I have even tested this on my 77 inch Samsung QD-OLED S90C that I got for Black Friday (with kick ass second gen QD OLED panel, so don't lecture me on TV tech, that's not a can of worms you want to open up) and it's passable. I had friends over who are guys who play COD, Elden Ring, GTA, Madden NFL (ie: typical gamers) and they had no idea that they were playing Cyberpunk 2077 at only 540p to 1080p resolution. From 540p, DLSS can begin to resolve a pretty decent looking image. 

For docked mode 720p to 1440p would look fine. With 720p DLSS can definitely start to cook. 

There is no freaking point to rendering natively on a system like this, if you have a PC GPU that can draw 300 watts, that's a different story, but on a Switch as a developer there is no point to native rendering. DLSS gives a good enough image that has anti-aliasing basically baked in on top of that, you'd be stupid to render natively. 

Lol, so you are going from "comparable" to "passable."  Good stuff.  Either way we are saying the same thing.  Switch 2 games on a large TV will be passable buy not great quality.  1080p was antiquated a decade ago.  

720p DLSS will beOK, not great.  

The story hasn't changed.  Mobile has limitations, personal opinion on what people prefer.  I'll stick with my native 1440p upscaled to 4k at 60 fps.  

Actually I will say 720p to 1440p DLSS does look great. It does look like you are playing something very close to real 1440p. 

I've tried it and tested it on a 77 inch display, on a 27 inch PC monitor that I sit right in front of too, it looks great either way. I have larger displays in my house than "Joe Average" does. 

You'd have to be a fucking moron as far I'm concerned to render those games natively on Switch 2, native 1440p is not worth anywhere close rendering 4-8x more pixels. 

You have to push DLSS down to to about 360p (which is ridiculously low) to really have the image quality look actually bad. From 540p it starts to look good more than good enough for a small screen display, 720p to 1440p looks very good, 1080p to 4K looks fantastic. Someone would have to present a pretty compelling case as far I'm concerned for why you would ever really want to render above 540p undocked, and 720p-1080p docked on Switch 2. There's no point. Even 1080p is kind of ridiculous, I think 900p DLSS would be more than good enough, you can get a very nice image quality from just 1280x720 pixels going to 1440p, and yes I'm talking about for big screen TVs. 

No one is realistically going to stop playing a game because some power lines 50 feet in the distance are a little fuzzy. That type of gamer isn't even in the market for a Switch so their opinions on the matter are frankly irrelevant. 

Last edited by Soundwave - on 12 January 2024