shikamaru317 said:
The latest Switch 2 leak is concerning to say the least, I really hope it is bogus. I see 3 main mistakes in the leaked specs:
1. Only 8 GB of RAM. Devs are already frequently complaining that 10 GB (8 useable by devs) on Series S is not enough, so if Nintendo only has 8 GB (6 useable) it definitely feels like many 3rd parties won't want to port their games to Switch 2, just like Switch 1 before it. Imo they need 12 GB of RAM (10 useable by devs).
2. 64 GB of internal storage. Games continue to get bigger and bigger, with some games like CoD now regularly over 100 GB, and the upcoming GTA 6 likely shaping up to be 200 GB+. How in the heck will Switch 2 get ports of these games with such low internal storage. Physical carts only, no digital download? SSD storage is cheap now, you can get a 500 GB PCIe 3.0 SSD at retail for like $35 now, and Nintendo is buying wholesale, not retail. Why not go big on storage and embrace digital sales where the profit margin for Nintendo is much higher than on physical sales where they waste alot of money on pricey carts?
3. 120hz screen. This just seems pointless. Very few games will be capable of running over 60 fps in handheld mode (ports of older generation games and low graphics indies at most), so why spend money on a higher refresh rate screen when you can put more money into fixing the above RAM and storage problems instead?
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Storage is my biggest question for the switch 2. Modern games are easily pushing 100 gb and require fast read speeds. Cartridges are too expensive for third party to support with said requirements (capacity and speed). Internally is going to be a tough option because M2 is expensive and gets hot.
I really don't know how Nintendo will handle this. I could see storage being an issue for third party developers.