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https://www.notebookcheck.net/Severe-Apple-iPhone-15-Pro-Max-thermal-throttling-reported-as-A17-Pro-appears-to-push-surface-temperatures-to-48-C-during-gaming.753143.0.html

So despite Apple's emphasis on the GPU prowess of the A17 Pro, the iPhone 15 Pro Max is only about 4.4% ahead in average FPS while consuming 4% less energy. These findings could be an indication that either the iPhone 15 Pro Max is choking due to insufficient thermal headroom or the reports about the A17 Pro being a slightly tweaked A16 Bionic with one more GPU core may have some truth to them or both.

Moving on, after sideloading and running Resident Evil Village on the iPhone 15 Pro Max at 1,560x720p resolution, Geekerwan displayed that the phone thermal throttles quite aggressively and the frame rate falls from mid-40s to around 30 FPS. Interestingly or rather disappointingly, the A17 Pro performance drops to lower than the A16 before recovering to the 30 FPS-level.

All in all, it seems that the A17 Pro produces a lot of heat while under stress and the iPhone 15 Pro Max’s cooling solution is not able to contain it resulting in significantly reduced performance. It will be interesting to see how the iPhone 15 Pro and 15 Pro Max handle upcoming big AAA games that are bound to be a lot more intensive than the mobile port of Genshin Impact.

Would be interesting to see how games run if somebody put a custom active cooler on the chipset somehow.