steven787 said:
You're comparing Pit fall and Pac-Land to SMB? Notice the as we know it. As in Platforming as we know it where a player manipulates a charecter with a set of momentum based physics, seemless obsticles where levels have beginnings and endings, and triggered events. (Took me 8 minutes, I'm getting rusty.) |
My point was that SMB was another incremental step forward, not a complete reinvention of the genre.







