#20 | Guessed by Pajderman Right in the middle of my personal video gaming resurgence came a game that would nudge my personal preference for games a bit in a certain direction. I had played the game's predecessor, which was fine, but Uncharted 2: Among Thieves made a strong case for me to look at other types of games. This second game in the series is still the best of the franchise, beating out its two sequels handily. It somehow feels the most rounded, with everything done just right. It is hard to quantify, but while there's some, usually minor, thing to say about each of the other games in the series, you can't really about this game. It's just, flawless. |
#19 | Guessed by UnderwaterFunktown After a period in time when I had turned off from console games, The Legend of Zelda: Twilight Princess was the first one to pull me back in. When it released I did have to dust off my GameCube though. The game was a return to form for the Zelda series, and Nintendo. A lot of my faith was restored through this game. The world was great, the characters were great and the items were great. But where this game especially shone, were the dungeons. The dungeons in this game, are some of the best examples of level design I ever saw. Especially the ones after the first three, are piece by piece masterpieces, with bosses to match. I hope someday a new game will come along to match this. |
#18 | Guessed by UnderwaterFunktown I was mildly familiar with first person shooters before GoldenEye 007, but this game was finally suitable for me to play, being a ten year old at the time. Of course, my parents did make me use the paintball cheat and the DK cheat where each of the enemies have big heads and long arms. I actually played the game before I saw the movie, so when I finally did, I equated everything I saw to the levels in the game; "Oh, this is Facility" and "Hey, this is Archives". The game actually followed the movie very well, taking liberties when necessary but mostly includes all the monumental moments from the film and that in turn made the game that much more replay-able. And that is something I definitely did. |
#17 | Guessed by Mnementh I have always found the period of the Second World War an interesting part of human history. Of course it was extremely influential in our development as a global society, but I also live in a place where its aftermath is still very much visible and remembered. So when Call of Duty came along, I very much wanted to play it. The game is great, another example of the versatility of the Quake III-engine. The campaign mode following three Allied soldiers is immersive, but the game was even great enough for me to actually spend a significant amount of time in online multiplayer. Still in the era where you could just pick up and play, I got quite adequate at using rifles. |
#16 | Guessed by drbunnig The Dark Forces/Jedi Knight series was the series you wished the actual 'Sequel Trilogy' to have been. Even in the new era, I always thought they could've just used the characters and premise of these stories perfectly well. Though, on the other hand, the movie Rogue One, basically the only great one from the new era, does hint at this game's subseries (and also another one), because I doubt "Jyn Erso" and "Jan Orso" is a coincidence. Star Wars Jedi Knight II: Jedi Outcast is still the greatest use of the coolest weapon in a video game, even if all you do is set a stance, hold the primary attack button and strafe side to side or move back and forth. Sounds simple, it is simple, but it also makes you feel like a true Master. |