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Chrkeller said:
curl-6 said:

Yeah the jump from PS4/XBO to PS5/XBS seems quite underwhelming thus far and I wonder how much of that is due to games and engines still targeting 2013 hardware.

Hellblade II looks significantly better than most PS5/XBS games, presumably because as a UE5 current gen exclusive it's untethered to legacy technology.

Honestly, I feel like the jumps between gens have been getting smaller for a while now simply due to diminishing returns; something Switch 2 could benefit from.

I think diminishing returns is an interesting topic, because I don't think it is diminishing as much as consoles require additional hardware for full benefit.

Going from the ps1 to ps2 it didn't matter what TV and speakers people were using.  The difference was just that noticeable.

I think going from previous gen to current gen is very much TV and speakers dependant.  If someone is using a 60 hz 30 inch TCL LCD with tv speakers...  yeah the jump is small.  However is someone has a 65 inch 120 hz OLED with dolby atmos speakers.....  jump is much bigger.  Just my opinion.

Switch 2 will be day 1, Nintendo is my favorite.  But I think it will struggle with AAA current gen games.  File size and memory speed can be crippling.  Heck my rtx 4070 isn't great with something like Cyber or wake 2.  

To an extent I can agree, but even on a good TV, going from 1080p to 4K just isn't the leap that going from 480p to 720p was back in the day, while technologies such as raytracing take a huge amount of power to deliver a difference that can be fairly subtle vs a well implemented baked solution. 

Compared to PC ports, ports to Switch 2 will have the advantage of being able to optimize for a specific set of specs, as well as an audience that are more accepting of substantial cutbacks. On Switch 1 for instance we saw ports of games whose minimum specs were, on paper, way beyond the Tegra X1, but which still made the transition in decent form.

Hellblade II is owned my Microsoft now, so that may be off the table, but in theory if it was to be ported, (or Alan Wake II or Cyberpunk) it would simply need more in-depth reworking, similar to the recent Switch port of Hogwarts Legacy where they remade a lot of the assets and effects.

Last edited by curl-6 - on 15 December 2023