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Guessed by @S.Peelman

This had been too low in recent years. It makes sense, to be fair - Star Fox as a franchise had been fading from the realm of things I care or think about regularly. That's changed this year, though, I've really rediscovered my love for these wacky space animals.

I'm not entirely sure why, but at some point halfway through 2023 my brain decided it was time to revive the old idea I had about my dream Star Fox game, and instead of just developing an idea with no end goal (cause I'm obviously not gonna get to make that game!), I went as far as to start writing down the story as if it was a book. I didn't get too far into it, to be honest, but it was really nice to daydream about it. In truth, what really gave me a lot of motivation to work on it was watching the second episode of A Fox in Space, a fanfic cartoon made mostly by one dude. The first episode came out all the way back in 2016 and I didn't care much for it, but this new one, it absolutely blew me away.

This franchise just means so much to me, I can't help but daydream about everything it could be. It's saddening that the only great game it's produced is a rather short arcade blast - I want to see this series grow and evolve into something grander, with a real story, these characters have such colourful personalities and they could carry a much more interesting narrative than what they've been given so far (and probably ever will be).

Anyway, at least we'll always have Star Fox 64. Small, short, yes, but so rich in character, every line a classic, every stage rich in detail, and it packs a punch with some genuine heartfelt moments that somehow hit harder than most games Nintendo's ever made. I don't know if I'll ever finish my story about them, hell I don't even know when I'm gonna feel better and more motivated to get anything done, but James McCloud would tell me to never give up and to trust my instincts. And he'd be right.

That this little game you beat in an hour instigates so much imagination says it all.

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