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Hopefully it just means games won't be announced until shortly before release. Nintendon*mostly* does this strategy (with some exceptions). It gives your fans a sense of *anything could happen any moment* when you consistently announce anf shadow drop a game in 50% of your directs or so, when you unveilna brand new game and that its coming out in a couple months (like Paper Mario The Origami King or Super Mario RPG Remake), prevents fans from being let down knowing something is coming years ahead of time but having no updates, and has success with sales.

I know a lot argue announcing years ahead us to recruit talent. That may be changing now. The industry had fired over 9,000 devs this year and there is a lot of talent for dev studios to pull from now of they want to hire and they don't have to worry about announcing something ahead of time to get better talent now.