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EpicRandy said:
Ryuu96 said:

Microsoft Corp. is converting a group of subcontracted temps into unionized employees, bucking an industry trend and expanding organized labor’s new foothold at the software giant.

In January, Microsoft agreed for the first time to collectively bargain with a labor union: ZeniMax Workers United, an affiliate of the Communications Workers of America that represented some 300 quality assurance workers at a Microsoft-owned video game studio. Union contract negotiations have been underway since April, according to CWA.

As part of those talks, Microsoft recently agreed that a group of 77 contract staff doing similar work would become employees represented by the union. Previously these people had technically been employed by the staffing agency TCWGlobal.

Some of the contract staffers’ roles were being terminated this fall, CWA said. Instead, 23 of them will get permanent full-time Microsoft jobs, with a 22% pay increase. The rest will get temporary positions as Microsoft employees, $2.75-an-hour raises and paid sick days and holidays. They will also receive copies of the Starfield video game they worked on, a perk previously denied to contract workers.

Microsoft (MSFT) to Convert Gaming Staff From Temps to Union Employees - Bloomberg

That's so nice, glad a company as big as MS is taking the lead for worker conditions in this industry, I hope many others would follow but I doubt it.  

The smart move is if you cannot prevent it then lead it.  In this case, I always believe MS has a more direct path for anything they do and in this case, them leading with this could mean they get some of the best talent to come work for them.  If this is what the industry wants, then its best to be the first and most accepting thus you get the lionshare of talent which is the real goal.