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javi741 said:

Nintendo tried this somewhat with the Gamecube as well, had a system more capable than PS2, developer friendly now opting to use CDs instead of cartridges, and did try to get more 3rd party mature support with exclusives from Capcom like RE4 and others.

Well, the GameCube launched 18 months later in Japan than the PS2, 13 month later in America and 18 months later in Europe. Until then, the PS2 had a big advantage both in hardware base as in the library of games.

The propriatary mini-DVD format also wasn't that developer friendly with only 1/3 capacity of a single-layered DVD or 1/6 capacity of a dual-layered DVD.