I loved both. But I prefer SM3. The game gave me more of a challenge and more reason to replay. While I loved the addition of cape and yoshi, they are powerups that essentially gave you another hit and the ability to fly over areas you'd rather not face. Sure with racoon power you could fly, but the timing was limited and several of the levels locked you inside forcing you to find paths/fight. Additionally, in SMW you could always go back to another world and grab leaf power instead of SM3 speed run trying to beat a board with no power-ups. That said I own both on All-stars and I was compelled to download both for the Wii.







