SvennoJ said: The WiiU game pad was very handy as a map/inventory screen while keeping the TV screen clutter free. I loved it in Lego City Undercover for how it used the gamepad. Use the touch screen on the gamepad to set a waypoint on the map, so much better than dragging a cursor around with analog controls. Also Super Mario Maker was brilliant to build levels on the gamepad then test them out on the tv. I miss that a lot on Switch. |
Eh, to each their own, I guess. Personally (having never played any of the Lego games), I'd rather have just pressed a button to access maps and menus and whatnot on a more ergonomically-designed controller than have bend my head down. It didn't feel like a more efficient option to me.
Last edited by Jaicee - on 03 December 2023