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zorg1000 said:
killeryoshis said:

I can say the Switch succeeded because Nintendo made a system to appeal to all their young, old, and new fans. They also cheated by combining two systems into one.

The big thing was the combined software ecosystem, they had a hard time fully supporting both their hardware lines during the GBA/GC & DS/Wii days when they were mostly 2D games on handhelds and SD on consoles but it got especially hard with 3DS/Wii U when they made the jump from 2D to 3D games for the handhelds and SD to HD development for consoles.

Supporting one platform rather than two (sometimes 3 or 4 during the transition period between generations) means you can release a smaller amount of total games while still feeling like the output is higher, reduces the number of redundant titles & allows developers to take their time and make more ambitious, creative games.

As for 3rd party support, 3DS, Wii U and Vita (I consider Switch a spiritual successor to this) individually had many holes in their lineups but if you combine them than they had pretty solid 3rd party support in terms of quantity, quality & variety. For the most part, Switch’s 3rd party support is very similar to the combined support those platforms received.

I would also like to add that it has allowed them more variety. Before they needed two Zelda games, one for handheld and one for console, and we could have the Zelda team do something else. (Although they have not in this case.) More variety means more types of consumers that will see the console as appealing, which increases sales. 

3rd party support is far beyond the 3DS, Vita, and Wii U type. Switch is getting support not seen since probably the NES/SNES days. Sure, people will say there are no AAA games (Like the Wii), But back in the early 90s, Nintendo didn't get all of them either. (Or got a very crappy port on it,) Nintendo pretty much has a complete stranglehold on Japanese and Indie games. They also have tons of old Western ports that were never there before. AAA might not be on the Switch, but the number of AAA games goes down every generation. I expect that trend to continue as games become to time-consuming and expensive to develop. 


Everyone said said:
killeryoshis said:

I can say the Switch succeeded because Nintendo made a system to appeal to all their young, old, and new fans. They also cheated by combining two systems into one.

How did Nintendo cheat?

It was a joke. I will remember to put sarcasm at the end of it next time



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