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Soundwave said:

The Switch is really not that underpowered of a system, it has 1/3 the teraflop performance of an XBox One, that's absurdly powerful, a PSP was no where close to 1/3 of a PS3 (and well below even a PS2) and the PSP was looked at a as technological wonder for its time (ditto for Vita, no where close to 1/3 of a PS4, not even PS3 performance).

I remember seeing a PSP in 2005 with Dreamcast tier graphics 6-7 years after the Dreamcast had launched and thinking that was unbelievable for a portable machine. 

A Switch can handle many modern PS4/XB1 era games, if it was a bit more powerful it would just flat out run I think almost all PS4 games.

For a handheld device that can literally run PS4 era games like DOOM Eternal, Fortnite, Overwatch 2, Wolfenstein, NBA 2K, FC Soccer, Mortal Kombat 11, Batman: Arkham, Witcher III, etc.

The thing is the Mariko based Switch systems really actually could be clocked higher to get more like 600 GFLOPS docked performance (with no other upgrade required, this is just the result of the die shrink), that would be able to run pretty much any PS4 era game at a pretty reasonable level if Nintendo had allowed that.

I mean shit, a Switch is far closer to a XBox One even as a portable, than the Wii was to the PS3 (an actual home console that had a giant power brick of a power supply). 

I mean yeah, in 2017 the Switch was pretty impressive. But even then, it still wasn't the super powered home console people wanted from Nintendo. It's an Nvidia tablet with a TV out. As a portable system, that was cool. But as a home console, it's still pretty under-powered compared to the other consoles. And it especially looks weak compared to PlayStation 5 and Xbox Series.