SvennoJ said:
Ah Enslaved: Odyssey to the West was in 2010 as well, loved it it. It felt like a spiritual follow up to Beyond Good & Evil to me. The game play was quite clever and indeed Monkey and Trip were great. The environments were awesome as well, no clue why this game got so few sales, 460K sold in Feb 2011. A shame cause I really like this kind of game and it sort of died off in favor of "todo list" games. |
You know, you're right, Enslaved actually does feel kind of like a spiritual successor to what Beyond Good & Evil had been before it. I hadn't been able to put my finger on just what felt so oddly familiar about it to me before you put it that way! Now Majin and the Forsaken Kingdom is a title I don't remember, probably for the same reason you didn't recall Enslaved: it's just been a long time since then. Looks kind of interesting though. Has that same very distinct kind of vibe to it in that screen shot you shared.
My top 50 list skews heavily recent, being composed mostly of games from 2011 on, with nearly all of them falling into what's considered the indie category. There's just so much more variety out there that way today than there's ever been before and so many more topics and settings we're seeing games take on so much and experimenting with so many different play styles and genre combinations and refinements that I can't help feeling a revived interest, at least in this particular scene of gaming. It feels like the way things used to be before game companies got too massive to be adept and development costs got too astronomical to permit much real risk-taking. I like that. I really do. We're also headed toward the women's revolution in gaming (which I have pegged as essentially 2012-17, overlapping with some larger cultural trends that were somewhat analogous but also somewhat not) at this point in terms in terms of years we're covering with these threads and yeah, that helped a lot for me too, especially where those trends seemed to overlap. And also toward the onset of "normcore" (ya know, Lorde, The Hunger Games, The Last of Us, heightened valuation of authenticity, no brand names plastered all over people's clothes, Great Recession economic crisis aura etc.), which sorta displaced the previous cultural emphasis on indulgence and extravagance and just also a general aura that I found to be kind of a welcome relief by this point. All somewhat related developments, incidentally, I would assess.
Last edited by Jaicee - on 26 November 2023