zorg1000 said:
That’s exactly what happens in like every Switch 2 hardware thread, a bunch of people arguing over semantics. Person A: Switch 2 will be similar to current gen consoles as it will likely run most 3rd party titles just by lowering things like resolution, frame rate, lighting, particle effects, etc. Person B: Switch 2 will not be similar to current gen consoles as 3rd party developers will have to make cuts to things like resolution, frame rate, lighting, particle effects, etc. |
I think a lot depends on if Alan wake 2 will be a one off or the norm. On the ps5 performance mode it has native resolution less than 900p. DLSS is nice but will not work well if upscaling a 540p S2 image.
Just my 2 cents but the first few years were heavy in cross gen ports. Now that is over I think people are going to be surprised at graphic fidelity. I don't think we hit diminishing returns and I think the gap will be quite large.
Having said that Nintendo is my favorite developer and the S2 for nintendo's art style will look amazing.
I'm just not buying the switch 2 will pull off GTA6 and AW2 in likeness.
The big advantage for the switch 2 is upscaling.... I think current consoles will start using upscaling regularly..... with a push in raw graphics. PC has been all over this for a while. Meaning I don't think it will be the advantage many think it will be.