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Chrkeller said:
Soundwave said:

Your analogy only works if the Super NES could run the actual Switch version of Mario RPG Remake, which is a different game.

If the Super NES could do that, then fuck obviously yes, that completely changes what the SNES hardware is. 

A PS4 isn't a PS4 anymore if it runs like 20, 30, 40+ PS5 "only" games. It is something else entirely by that point. 

A Steam Deck isn't a PS4 either ... it runs like dozens of games a PS4 doesn't (Pro or base model). By the end of this product cycle it'll probably have 100+ games the PS4 can't run that it runs acceptably. How the fuck can you be a "just a PS4" and also "oh yeah I run like 100 games from the successor generation".

It's like saying I have an N64 that also runs Final Fantasy X, Metal Gear Solid 2, Super Mario Sunshine, Zelda: Wind Waker, Resident Evil 4, Halo, etc. etc. at half resolution. Well that's not an N64 class hardware anymore really, it's something else even if it's not exactly a PS2 or GameCube either. 

So a series s isn't actually a series s because it runs series x games.  Got it.  Totally logical.  Thanks.

Actually I don't think you realize making that arguement isn't really supporting your case. A Series S is only a 4 TFLOP machine, which by that token should be only a PS4 Pro tier machine, but it runs every PS5/XSX game ... which puts it into the PS5/XSX generation, which is exactly what I'm saying. So no, XBox Series S is an argument you don't even want to touch, lol. Just walking yourself straight into a logic pit you don't want to get into. 

XBox Series S is not a PS4 Pro or XBox One X even though the teraflop compute level is similar on paper and far below the XBox Series X/PS5.