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Soundwave said:
Chrkeller said:

Exactly my point.  Based on your "run same games are different setting" logic:

3050=ps5=4090

#samegamesdifferentsettings

Heck we should take it a step further.  Super Mario RPG is on the SNES and switch, albeit the graphics are different but it is the same gagame.

SNES=switch 

Basically you want to lab hardware on game lineup while the accepted is labeling hardware based on specifications and visual output.  

Your analogy only works if the Super NES could run the actual Switch version of Mario RPG Remake, which is a different game.

If the Super NES could do that, then fuck obviously yes, that completely changes what the SNES hardware is. 

A PS4 isn't a PS4 anymore if it runs like 20, 30, 40+ PS5 "only" games. It is something else entirely by that point. 

A Steam Deck isn't a PS4 either ... it runs like dozens of games a PS4 doesn't (Pro or base model). By the end of this product cycle it'll probably have 100+ games the PS4 can't run that it runs acceptably. How the fuck can you be a "just a PS4" and also "oh yeah I run like 100 games from the successor generation".

It's like saying I have an N64 that also runs Final Fantasy X, Metal Gear Solid 2, Super Mario Sunshine, Zelda: Wind Waker, Resident Evil 4, Halo, etc. etc. at half resolution. Well that's not an N64 class hardware anymore really, it's something else even if it's not exactly a PS2 or GameCube either. 

So a series s isn't actually a series s because it runs series x games.  Got it.  Totally logical.  Thanks.