Chrkeller said:
Exactly my point. Based on your "run same games are different setting" logic: 3050=ps5=4090 #samegamesdifferentsettings Heck we should take it a step further. Super Mario RPG is on the SNES and switch, albeit the graphics are different but it is the same gagame. SNES=switch Basically you want to lab hardware on game lineup while the accepted is labeling hardware based on specifications and visual output. |
Your analogy only works if the Super NES could run the actual Switch version of Mario RPG Remake, which is a different game.
If the Super NES could do that, then fuck obviously yes, that completely changes what the SNES hardware is.
A PS4 isn't a PS4 anymore if it runs like 20, 30, 40+ PS5 "only" games. It is something else entirely by that point.
A Steam Deck isn't a PS4 either ... it runs like dozens of games a PS4 doesn't (Pro or base model). By the end of this product cycle it'll probably have 100+ games the PS4 can't run that it runs acceptably. How the fuck can you be a "just a PS4" and also "oh yeah I run like 100 games from the successor generation". Those two things directly contradict each other.
It's like saying I have an N64 that also runs Final Fantasy X, Metal Gear Solid 2, Super Mario Sunshine, GTA San Andreas, Zelda: Wind Waker, Resident Evil 4, Halo, etc. etc. at half resolution. Well that's not an N64 class hardware anymore really, it's something else even if it's not exactly a PS2 or GameCube either.
Last edited by Soundwave - on 16 November 2023