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DonFerrari said:
Pinkie_pie said:

Dude I'm just pointing out the differences. It's clearly a big one. Switch version, when you enter Hogsmeade and I think all other large cities you have to load to get into them. They are like open areas or zones unlike the open world in the original version . Even the buildings/ shopsh ave loading screens 

Saying it have an issue or need to enter spaces with loading and whatnot is fine, but that doesn't make it any less openworld. For me Yakuza is open world, although limited in scope, and there is loading when entering some spaces, this was changed just recently with SSD and the like making it possible to enter and leave stores without any loading.

I don't know. Most if not all games that are considered open world don't have loading screens when entering a town. It's mostly interior like entering dungeons or buildings that have loading screens in open world. My point was the long loading screens which the original version didn't have. To me because of the loading screens between areas that does make it less open world but if you still consider it open world then that's fine but it's not open world in the way like the original version was