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haxxiy said:
zorg1000 said:

A couple things to note about Japan sales.

1. Wonder doesn’t include digital sales which didn’t exist for NSMB Wii. Assuming a 30-35% digital ratio than first week sales are pretty similar.

2. The bigger drops are due to the time of year. NSMB Wii weeks 2 & 3 were Dec 7-Dec 20, in the midst of the holiday shopping season. Mario Wonder weeks 2 & 3 are Oct 23-Nov 5, before the holiday shopping season kicks off.

I don't know. From the numbers Nintendo divulged, digital can't be that higher unless the ratio favors Japan way more than NSMBWii at launch.

As for the rest, we'll see. It continuously sold like 500k a week during December for the Wii with a third of the user base.

Yes digital can be quite higher and we have evidence from previous games that 30-35% of sales being digital is not uncommon. Also I’m not sure why you think the ratio favors Japan more than it did for NSMB Wii.

NSMB Wii did 10.55 million in its first quarter with 2.73 million being from Japan, that’s about 26%. Wonder sold 4.3m in its first two weeks, 26% of that is about 1.2 million. In its first two weeks Wonder sold 800k physical in Japan, adding 30-35% digital gets you to ~1.2 million. The ratio doesn’t favor Japan any more than NSMB Wii.

I’m not really sure what you’re getting at with your second point.



When the herd loses its way, the shepard must kill the bull that leads them astray.