BraLoD said:
I did not, in what sense is Pizza Tower similar to it? I knew the minigames became their own thing with Wario Ware series, but not much more, lol. I loved that game, played it so much back in the day, being able to 100% it without any guide as a teen was really nice to me. |
Pizza Tower's creator described Wario Land 4 as his main influence when it came to building the game. The main character Peppino's move set is an expansion on Wario's from Wario Land 4. And he summed up Pizza Tower's level design this way:
"Wario Land 4 with more focus on the R-dash mechanic maybe? I was scared when making the level design at first because I realised Peppino controls very differently from Wario in WL4. He has an air-dash now, can do a Super Metroid shinespark and needs a lot of start up space to execute his dash. So basically I can’t design the levels exactly like a Wario game, because Peppino is versatile and just different. But for the overall level progression, I simply took Wario Land 4 frog switch mechanic because it’s probably my favourite idea from that game. That and the transformations puzzles are the most similar aspect for the level design."