By using this site, you agree to our Privacy Policy and our Terms of Use. Close
JEMC said:
Zkuq said:

I saw the review yesterday, and I'm not sure what to think of it. The game absolutely deserves to lose a lot of points for its performance, but beyond that, it feels like some fairly minor issues, depending on your expectations (I wouldn't personally expect the base game to beat 8 years of updates and DLC, period, and the game will probably feel lacking in the detailing department, if that's your thing). Additionally, there's nothing indicating they actually built a very large city at any point, so feels like... a rushed review for what could arguably be called a rushed game.

I saw some other reviews as well, and performance excluded, it felt like there were relatively few common issues between different reviews. I guess different people have different expectations and wants, and it's showing here even more than usually.

In my opinion, some of the criticisms of PCGamer review are valid, like the lack of details and that the city feels empty or lifeless, while others are uncalled for, like having to restart his 45K people city because his fps dropped to "a choppy 30 fps" when zooming in.

My biggest concern is that it's a Paradox game. The first one was a bit of a gamble and launched being a finished game that, because of its success, was extended and improved with its many DLCs. But this second one may have being developed with DLCs in mind and, as such, some content may have been left out on purpose to be part of a DLC, like the lack of decorations content and small parks.

I agree, I just personally feel like they are fairly minor issues, but that's subjective, I suppose. I have my (non-performance) concerns as well, although they've been greatly alleviated in the recent weeks, whereas some people have concerns that are actually really a really big deal for them.

I have concerns regarding DLC as well. I think the game seems really solid in general (in regard to feeling complete), but I'm not convinced about asset variety, which definitely hints at DLC. Additionally, I can definitely see there being room for a lot of DLC. The major areas the game seems to actually be lacking in are asset variety, detailing tools, bikes, and more map themes (and vegetation to go with them), I'd say. I'm expecting at least some of those to come as free updates, but since this is Paradox we're talking about, you can't really count on that... Anyway, that's the lacking areas, and then there's definitely going to be other DLC that adds new thing you can't really say should have been in the base game (although I'm sure some people will disagree).