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IcaroRibeiro said:


I don't know if Nintendo can replicate this again though. I believe Switch 2 will be fine and sell over 100 million units, but they will eventually reach a roadblock where they cannot spend 6 years to put out all their AAA games like other publishers do.

Mostly because Nintendo likely won't monetize their games to long range profit like GTA Online, if they do they are losing one of their main appeals which is distance themselves from AAA western publishers



I'm curious to see how Nintendo will manage to put out 4K development. Develop to system with PS4 level of graphics is not easy. Let's how they manage it

Well Nintendo's games aren't as insanely high budget as most other AAA titles, so I think they'll be fine so long as they're adequately staffed and have the right tool-chains. A big reason why they struggled going into HD was because they went in using their old Wii/DS era development tools and didn't have enough staff to get those launch titles out. Their Wii U output slowed to a crawl as a result.

But Switch not only has the benefit of consolidating their handheld and console game dev resources, but Nintendo's also completely changed the way they assign people to games, and have embraced new engines like their own NintendoWare Bezel Engine to make development faster for certain games. This is part of the reason they're able to keep up a steady stream of releases.