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My favourite implementation is the full use games like Switch Sports, WarioWare, and Ring Fit. I think my favourite thing right now is the golf swing on Switch Sports, they really nailed it - the only thing missing is the weight of the clubs which (for obvious reasons) you don’t want to accessorize in front of a television screen.

I don’t have much experience with gyroscopic aiming games, but I enjoy the hell out of Wii IR aiming games. So, in theory, I should find this fun as well.

I’m generally not a fan of games that basically have you do the same goal over and over and over again (like fighting games, battle royales, sports games, RTS games - and feel like I got over those games back in the 1990s-2001 (or something like that) with Street Fighter 2, Soul Calibur, Goldeneye, NHL, NBA Jam, Smash Bros (the N64 one), Warcraft 2 and StarCraft, and so on, and generally don’t find sequels or derivatives of these games very interesting unless motion controls are involved. I’m an active person, and I do like to see the video game experience as a more active experience unless it’s something I want to experience like a book - as is the case with an adventure game, grand or 4X strategy, sandbox simulation, or RPG.

My problem with motion control games are devs either don’t take it seriously enough and underserved the genre. Games like Switch Sports and Ring Fit Adventure should have improved drastically since the Wii era, but because the iteration has been so slow, they feel like 2010-2013 games coming out around 2020 - the demand is there, Switch Sports sold nearly 10 million in like 10 months, Ring Fit is over 15 million. This is one of those market failures where the demand is there but the producers are failing to serve it.

I’m not blaming Nintendo either, I think these games they’ve released are showing what consumers are available on their platform, and the scramble to capitalize hasn’t filled the void in the way that companies like Ubisoft, Activision, and 505 Games managed to do in the Wii era. Maybe in the next generation they can hit with better products in the launch window. Ring Fit 2 and Switch Sports (insert title) would be a good start.

In short: I wish motion gaming had advanced more on the game design front over the last decade, and also that there was greater availability to serve the hungry market.



I describe myself as a little dose of toxic masculinity.