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I still think the new Forza's biggest problem is the restrictive ass CARPG shit. The whole idea of leveling and growing with your car might sound fun for the first go around or whatever, but nobody wants to put hours and hours into every single fucking car before they're able to mod and tune it to their desired spec. That's gonna get annoying insanely quick, and I'm honestly baffled as to how they thought this was a good idea for a game aimed at racing/car enthusiasts.

Being lite on content at launch...ok, it's not great, obviously, but you can get over it. The CARPG shit is a fundamental design flaw that needs to be patched out ASAP, but that probably means overhauling your entire in-game economy, considering that car parts are bought with these points you earn driving any given car, instead of some regular currency or whatever. Honestly, I just don't understand how during the process of developing and testing the game, nobody stepped forward and said..."guys...this is insanely restrictive, and people aren't going to like it."