It's very impressive and good to know. It may not have had as many of the casual games push it's sales but what was there and the great gamer audience titles were great fun, many series and quality on the go yes please (like 1 language coach game than the many on DS, or many other educational games or the Imagine series or whatever that DS had more of a smartphone app but earlier appeal to it for most people I assume besides the first/third party experience that were good in their own way, had a few Brain Age type games and more than on PSP (a few do exist) but not as much focus because it's audience was teens/adults and kids used to PS households).
I didn't even realise the 2014 end of production date compared to other consoles production dates, eshops and more I'm more familiar with of recent cut off.
Also Memory Stick Duo memory cards were proprietary, only Sony cameras and other devices besides PSP which people seem to forget. 1GB and so on cards were apparently expensive (I forget the prices). So while SD Cards, Micro or SD IO slots (would have been nice but GBA slot is good enough on DS or the USB Mini slot for the PSP for the camera/GPS) may have existed (on PDAs and such and Sony also made Pocket PCs which those sort of devices faded away from 2007 I think since tablets/smartphones had more traction).
I used my PSP far more than my DS due to what's offered. I may not have used it for videos or had the software to convert them (used a phone or Vita for videos instead) but music was good enough to listen to on PSP.
UMD made sense for the time as carts were too small. Also movies on the go was nice, the prices and less features is not but still. I got to UMD Movies only a few years ago for the first time so that was magical just as much as getting a PSP 2000 and using the Component cable to play games/watch the UMD movies on my TV. Wish fulfilled. :)
Also first post.







