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The_Liquid_Laser said:

A lot of this comes down to taste.  According to my taste the Sonic games are the best platformers of the 16-bit generation (especially if you take out the combat platformers like Castlevania).  Super Mario World is a good game, but it felt like a disappointment after Super Mario Bros 3.  I enjoy the gameplay of the 16-bit Sonic games more than Super Mario World.  Donkey Kong Country has the best visuals and music of the three series, but when it comes to gameplay I think it's average.  

Of course, it all comes down to taste.  Something I am seeing from these early 90's threads is that Sonic has a lot of critics.  But then again, that kind of fits the early 90's.  Some people liked the type of games on the Genesis more and some liked the games on the SNES more.  I think I like the platformers more on the Genesis and the RPGs more on the SNES, so I ended up liking both systems.  (And of course the SNES platformers are still fun too, and the Genesis RPGs are still good as well.)

Taste too, but in discussions like this people tend to forget, that gamers gravitate to where the games are they want to play. No doubt Sonic was largely the reason for Megadrive's success, but also because there was no serious competition. If you wanted to play platformers in 1992, 1993 or 1994, MD was your only realistic option. This did change during 1994, though.  I do agree that SMW was disappointing after SMB3, but still they rival for being the best platformer ever made.

I remember after the DKC hype vanished and you played SMW for the first time after a long break, you noticed SMW was the better game after all.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.