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IcaroRibeiro said:

Regardless, I wouldn't say market punished Sony, because honestly there wasn't much to punish. PS3 was a very good platform and with most of the genre defining games amd the high sales are just a reflection of its library. We can't say the same of Wii U, it was a very week console all around 

Launch price was detrimental but majority of people simply don't buy at launch. At the middle of its life PS3 was more affordable thus it was viewed as a normal console.  

SONY continued to look for ways to make the PS3 a more attractive machine because it could bank on third parties to support it despite its troubled infancy and the much expensive game dev costs, their bet paid off. MS can and have made similar bets that also paid off, at least the PS3 made some strides with its exclusive lineup later on and PSN was a much better value thanks to the PSN+ collection. Xbox1 library continued to be abysmal for the entirety of its lifespan, a story that continued well into 2023, yet third parties offered it more support than they have offered the Switch. 

Nintendo couldn't possibly be that incompetent and still be rewarded.

Anyhow, I was just zooming out and looking at a bigger timeline here because of @chakkra points about testing customers loyalty, if you actually zoom out and apply their own exact metrics for what is considered loyalty tests on a bigger snapshot, Jim is in no way the worst offender. Not that I think these metrics matter, personally. 

Last edited by LurkerJ - on 02 October 2023