Dreamcaster999 said:
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Kind of agree with this. Fundamentally I liked the game and its premise right from the outset, but the Marble Zone was definitely a turn-off compared to its predecessor for me and the Labyrinth Zone actually resulted in me giving up and quitting the game for months; it kinda ruined the whole thing for me initially. Until I learned about the level select code that allowed me the grace of just skipping it. Then I got to "Scrap Brain Zone Act 3" only to discover that the nightmare was not yet over, omg! Who's idea was that? Like making the Labyrinth Zone the only one with a de facto fourth act? I hope they got fired because that surprise was just evil. It took me years of cultivation before I developed enough skill to actually beat the game straight through.
I actually have the Sonic 1 zones listed in order of my preference on a Google document alongside the other zones from the Sonic classics. I have them ranked thus:
1. Star Light Zone
2. Green Hill Zone
3. Spring Yard Zone
4. Marble Zone
5. Final Zone
6. Scrap Brain Zone <-- Ranks this bad for "Act 3".
27. Labyrinth Zone