By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Mar1217 said:
RolStoppable said:

This is the kind of game that can be greater than the sum of its parts. It looks like a bag of surprise with its varying gameplay styles.

The tradeoff with such variety is that no individual part will be able to compete with the gameplay of a dedicated genre-game. Execution is key here, because it's not as easy as it sounds to put so many different gameplay styles under one umbrella and make it consistently fun.

I think one of the latest title in the genre of "diversifying your gameplay structure as often as necessary", It Takes Two did wonderfully with it's ideas so it's not like this would be an impossible task from the get go.

I think it'll mostly depend on the pace of each sections and how much depth their willing to give to each of these.

Yeah It Takes Two was brilliant in this way, and really felt like the closest any Western game I've played has come to feeling like a Nintendo game in the way it toyed with gameplay ideas, developed each one, then moved on to the next. Kirby and 3D Mario do this particularly well.

Nintendo has a strong track record with this mode of game design so it's definitely possible for them to make each costume transformation fun. 

It's also cool to see them doing something different with Peach's character; something that differentiates her from Mario.