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Kwaad said:
albionus said:
@kwaad
Not sure what your point is. Plenty of games have been both colorful and fresh. So yes plenty of games fulfilled both requirements and are on my game shelf.

 colorful and fresh? The color on the helgast eyes change color depending on their 'alert' status. They go from a yellow to a red. Everything has a washed out red hue to it, due to the atmospheric conditions due to the war production, and wars. Hate to break it to you, but Killzone2 is fresh. When was the last time you played a game in ruined cities in a futuristic shooter? Let me think. Killzone1? That's been about 4 or 5 years. I'd say that re-visiting something that hasnt been done in 4-5 years is fresh. Wouldnt you?

Sounds like it meets your criteria more than you like. :P 


You are if nothing else humorous.  You're saying it is colorful because the enemies' eyes change color.  That's like a B&W TV with a small section of the screen in color.  Not quite what I'm talking about (which I thought was pretty clear was the environment).  A futuristic shooter in a ruined city has never been done before?  I had to reread what you said to make sure you actually said that, and it appears on review that you did.  You've never heard of Halo 2? It's set in the future, several levels are in a ruined city. UT2004 has several single player missions set in ruined futuristic cities.  Unreal 2 had ruined futuristic cities as did many of the Quake games, Duke Nukem 3D (I think it was in the future, may not have been).  Those are the ones I've played though I'm pretty sure that countless other PC FPS games from the "Halo wannabe" years also had such settings.