Ryuu96 said:
Why not both? Actually, I'm pretty sure this "Hybrid" is "Hybrid" in the way that Flight Simulator is a "Cloud Game" but can be played offline. I think people are reading "Hybrid" and jumping to a conclusion of "Cloud Only" but I don't see that. It speaks about both the combined power of the client and the cloud. It says it will enable new levels of performance beyond client hardware alone. I'm reading this as a digital only console but not a Cloud only console, I think the more likely explanation is that we'll still have titles running traditionally off the client hardware but it'll also have built in features (such as Keystone was going to have) which enable it and developers to take further advantage of the Cloud to "enhance" the native experience...Aka like Flight Simulator but more on a hardware level. I feel like they could still do it if my assumption is correct. Though they also speak about doing Handheld devices. I'm not sure if this is meant to be a Handheld device or they mean separate Handheld devices, they further speak about enabling the controller to play on a multitude of devices, Lol. But anyway if the hardware still works locally then I see no reason why they can't still do a Cloud boost for it as well. Cloud Only would be a disaster and far too early and if that was the case then I would agree that those plans will be scrapped, xCloud can't take the capacity, the servers are crammed. Very significant events have happened since then as well, such as the regulators being bitches and causing Microsoft to cancel a bunch of Cloud stuff and those deals with Cloud rivals and Ubisoft basically put Microsoft's ambitions on hold for 10-15 years. I want Microsoft to do ARM now though, after I was told how powerful it is but also adaptable from Console to Handheld. |
Assuming that all games can be played only on local hardware and Cloud just boosts their graphics/resolution/framerate above the way the game plays on local hardware alone, it could work, but if any games require Cloud to run, they are going to alienate alot of people I think, and greatly limit the console's appeal in emerging gaming markets like South America and Africa (not to mention that there are a fair few rural gamers even in core gaming markets like the US who don't currently have good high speed internet options).