Ryuu96 said:
That does suck. The only thing you could do is use the Akila shopkeeper glitch and keep looting/selling his shit, nobody will judge you for it after what happened, Lol. Might take a while though but at least you'll get your money back. They really should have made it so that the Commerce skill also increases how much money shopkeepers have, I've over 600k but the shit I pick up now and it's like 3 sales before the shopkeeper runs out of money then I have to go to another one or rest for 24 hours, Lol. |
Yeah, that was an annoying oversight for sure. I'm really not sure why they don't have it, some of their past games have had it, I know that one of the Speech tree skills in Skyrim allowed you to invest 500 Gold in each vendor to increase the amount of money they have for buying permanently, while the level 100 capstone skill for the Speech tree gave every vendor in the game 1000 more gold. They could have had both of those as extra perks for the 4 Commerce tiers in Starfield, just like 5,000 investment instead of 500, and 10,000 more for the tier 4 increase to every vendor instead of 1,000, since the economy in Starfield is different and everything is about 10x more expensive than Skyrim. As is, Commerce's small increases to buying and selling prices are kind of underwhelming for the skill point investment.
Edit: Fallout 4 had it as well, a 500 cap investment to permanently increase vendor caps was the 3rd tier upgrade for the Cap Collector perk.
Last edited by shikamaru317 - on 15 September 2023