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Oh boy they're even taking the discount for the rich approach like Steam except even worse here. Yea this just seems like a baffling move, they're alienanting the main group of developers that are likely to choose their engine over Unreal.

Edit: Okay read the article more closely and it seems I wasn't entirely right since you only have to start paying the fee after you've passed a significant threshold (200,000 lifetime installs and $200,000 made in the last year) so basicly we've got this weird curve where small games don't have to pay, medium sized games have to pay a lot and really big games pay a little bit. Weird shit, but glad it won't affect the smallest games though.

Last edited by UnderwaterFunktown - on 13 September 2023

Try out my free game on Steam

2024 OpenCritic Prediction Leagues:

Nintendo | PlayStation | Multiplat