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Soundwave said:
Chrkeller said:

Problem with your view about DLSS being game changing is it is a tool. A tool is only as good as the craftsman wielding it. DLSS doesn't just work. Square would have to actually put effort into the port.

It does kind of "just work" though, lol. Especially if you give it a reasonable amount of pixels to work with (540p or above). That's the whole point of it, it does the work so you don't have to. 

Developers may have to tweak a bit harder for the undocked mode but you have more leeway on a smaller 8 inch screen. 

I don't think either FF7 Remake or FF16 sold as well as Square-Enix wanted to be honest. If they ever want a FF game to sell 10 million WW ever again, they're going to need the Switch 2 and they need to get the franchise growing back to what it was in Japan in particular. You can't go from 2.5-3 million sales/entry down to 500k and for that to be OK while your development costs are going way up. That's just dumb. 

It doesn't just work though.  Some PC games have it working amazing and others look like crap.  If it just worked all PC games would support it.  Most games don't.  

I also think 540p is bare minimum.  And it still doesn't factor in assets that need to be high quality which requires storage and memory speeds.  Scaling low quality assets are going to look awful.



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