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zeldaring said:
Soundwave said:

This is the Unreal Engine demo (Elemental) for the Tegra X1, I would say that's not unreasonable for the Switch to pull this off nor anyone would fall out of their chair if there was a Switch game with a real time cut scene like that. It's the higher end of what you would expect from the hardware, but I don't think people would say it's impossible:

Mobile chip tech has gotten massively better the last 7-8 years, the Tegra X1 and Apple A9X really kicked it off, today you see processors like the M2 Max which are ridiculous. 

Getting into 16nm and lower really was a game changer for mobile chip tech. 

point is, you would look in the demo and think switch is capable of ps4 like graphics in real world performance when it wasn't really close.

I mean it can display those levels of graphics, so ...? I don't think anyone watches that and goes "yeah no way can a Tegra X1 do that" today.

Unfortunately I don't think we got to see the max Tegra X1 performance from the Switch either because the 20nm process was a bit of a curse for Nvidia (ran too inefficiently and then got overshadowed by 16nm). It should output 500 gflops, not the 383 that the Switch uses, the Mariko Switch is capable of actually going higher than that (probably around 600 GFLOPS).

A 4nm or 5nm node is really going to help them either of those is way more efficient and a better node than 20nm was. 

Last edited by Soundwave - on 11 September 2023