Norion said:
Soundwave said:
You can't have it both ways.
The reason the XBox Series S is able to display graphics "better" than a XBox One X despite a XB1X having higher teraflop performance is because the Series S has a more modern feature set, so even if it is only 1/3 the teraflop performance of the Series X, it can run the same games.
But when it's pointed out that the Switch 2 will have a similar kind of massive improvement in being a more modern architecture (probably better actually than the PS5/XBX/XBS) than the PS4, the excuse becomes "well that's not really a big deal, it's still a PS4".
Yet for the XBox Series S of course it gets given the benefit of the doubt. How convenient. A more modern feature set makes a massive difference, it can even basically push one console (Series S) into what's considered a different generation from another (XBox One X).
I also would not be so sure that something like the XBox One X can't run modern games either, the Pro models for the PS4/XB1 are stuck basically having to run PS4/XB1 versions of games with just resolution/RAM improvements, they were intended to have exclusive software built specifically for their Polaris hardware (which is a lot better than the PS4/XB1's GCN2 garbage). No one's made a game expressly for the XBox One X ... I bet it can run a game like Starfield at 720p probably just fine but since it gets no exclusives apart from the XBox One, it'll never happen (Sony/MS have also basically cleared all stock of these models).
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Xbox One X absolutely could not run modern games like Starfield. You're ignoring the massive difference in CPU and I/O performance, that matters WAY more for why Series S is ahead of the Xbox One X. Starfield pushes CPU's hard which is why it's locked to 30fps on Xbox Series and it doesn't run properly on a hard drive with the game occasionally freezing for 1-2 seconds when portions of the map get loaded. You're clearly ignorant when it comes to this stuff so should do some more research before making more posts on this sort of topic.
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Firstly, my main point stands in that post, I notice you don't want to debate any part of that.
On Starfield, it runs on a ROG Ally (a portable hybrid machine). I think it probably could run on an XBox One X, but there were no games really that were made just for the XBox One X, we'll never really know I don't think what its full potential was.
The main reason it may not work on XBox One X is not because the compute strength of the GPU (which is decent) but the shit Jaguar CPU cores that it inherited from the PS4/XB1. And the Switch 2 will likely blow those crap Jaguar cores out of the water too (ARM A78).