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zeldaring said:

you expect that in a console that will be 349$ the same size as a switch? not mention nintendo is gonna be using something that should have came out in 2020-2021 but they cancelled there plans so its not like 2024 tech.

The latest rumor is that the Switch is going to have a Lovelace GPU (that's 2024 technology, as Tegra Lovelace's aren't going to be in anything until then.) 

https://www.notebookcheck.net/Optimistic-Nintendo-Switch-2-specs-leak-puts-forward-huge-CPU-and-GPU-changes-that-would-render-Tegra-T239-obsolete.748000.0.html

If it does indeed have that chip rather than the T239, then yes it is possible to get GTX 1650 level performance in a 20W form-factor ("switch-size"), especially when you alleviate the biggest bottleneck that the 1650 has in recent titles (4GB of VRAM.) 

Again this isn't magic, it's the result of reducing the size of transistors from 12nm to 5 nm, and of course having more VRAM available. 

FFVII (the game we were talking about) is very demanding on VRAM. In the video we see that the 4GB of VRAM was bottlenecking the compute-load of the 1650 (it was at 80% utilization.) The Switch 2 won't have this issue if it has the rumored 12GB of total unified memory. 8 GB could be allocated to graphics, 4GB to the OS. 

Last edited by sc94597 - on 10 September 2023