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haxxiy said:

FFVII Remake Intergrade, max settings, runs at 110+ fps on an RTX 2060. Native 1080p, no DLSS required.

Even if the Orin GPU is heavily underclocked even in docked mode, it's not that heavy of a game, TBH.

You can also run the Matrix Demo at 30 fps with DLSS in a 2060.

A desktop RTX 2060 has a much more powerful chip than the T239 or the rumored Lovelace Tegra that the Switch 2 is rumored to have. A desktop 2060 is also much closer to a PS5 in terms of performance than many think (roughly 20% less powerful in rasterization before DLSS; comparable in ray-tracing.) The PC version also has a variable resolution that changes based on the frame-target, so it is hard to benchmark well because the resolution automatically reduces to try to get to the frame-target. 

A desktop GTX 1650 is closer to what we should expect (given the rumors) the Switch 2's performance to be like in the best case scenario. Here is how it runs the game. 

 Basically at Ultra 1080p, FSR Performance mode (960 x 540 internally) is required to run the game at 60fps. Switch 2 might be able to run it a bit better though given that it probably will have more VRAM (which seems to be the issue here since the VRAM usage is at the cap and GPU core utilization is at 80ish %) and would benefit from being a closed-platform with a single target. With DLSS (rather than FSR) it should have better image quality. 

Last edited by sc94597 - on 10 September 2023