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Chrkeller said:
Soundwave said:

Witcher 3 on Switch could look better than it does they made some weird choices with the default settings, but if it had DLSS it would perform even better than that. For a portable version that has no DLSS or image scaling and has to run at a resolution not that far below an XBox One, this result is not that bad. 

Halo Infinite is fine on the Steam Deck. Days of home consoles having some kind of exclusivity on big ticket AAA games are coming to an end. We already have portables that run all next-gen content reasonably well, and that's not going to get worse. These devices are only going to get better year after year and the Switch 2 sounds like it is going to be a full fledged, full generational leap over the current Switch when factoring in DLSS on top of that, that is like a generation and a half leap ahead potentially. 

Times are a changing. 

Lol.  Halo Infinite on the Deck is 1280 x 800, low graphical  settings and with all that massive downgrades the game doesn't even run locked at 30 fps, it often drops into the 20s...  

You really aren't worth it.  As many have said, run and running with high fidelity aren't equivalent.  

But hey, keeping thinking every single person on VG are clueless morons and only you know tech.  

It's playable, the way you make it sound like "low settings" are like it's an N64 game, when it's not. 

You were dead wrong on FF7 ... on Steam Deck it does look like basically the PS5 version just running on a portable display that obviously is not going to be 4K. 

You are going to eat crow on this over and over again when Steam Deck 2 comes, probably when Switch 2 comes out too if this CVG reporting is correct, and I believe it is. 

Being able to play the top end, most recent home console games on portable devices will become commonplace especially in the next 4-5 years and the nay sayers can't do a damn thing about it.