Jizz_Beard_thePirate said:
Yea like I said in one of my past posts, it can't perform miracles. It's basically an upscaling solution that's better than all the others out there but it won't magically make a Switch 2 into a PS5. |
A Steam Deck runs basically every game on an XBox Series X ... so that's a what then?
These categories that people are obsessed with are silly.
The Switch itself is not that far off from a XBox One, a full generation leap beyond that is what?
It's not a PS4.
DLSS isn't doing anything "by magic". Dramatically reducing the number of pixels to render a frame is like saying "bench pressing 350 or 200 pounds is the same" ... uh on what planet would that be true exactly? It's a huge difference.
Switch 2 if it's a full generation leap over the current Switch, which it sounds like it is and maybe even then some with DLSS added on top of it is no fucking PS4.
A regular Switch can run several PS4 games as is, if you doubled a Switch (a hypothetical Switch Pro that never came to be) it would run virtually every PS4 game. If you go a full generation above a Switch and give it DLSS on top of that ... I mean c'mon. That's total bullshit to keep saying "PS4 this, PS4 that". That's a system that's going to start blur generation lines totally, the Switch was already beginning to do it a little.
If Nintendo is showing this Matrix Awakens demo too, it must probably run at a decent performance how ever they are doing it (rendering up from 540p pixels native?) because you're not going to have a tech demo that doesn't run reasonably well.
It we're talking about a "PS4" that is about 2.5 teraflops docked, is Ampere based, has DLSS 2.2+, and is running The Matrix Awakens demo ... at some point that isn't a "PS4", lol. That's more like a PS5 Jr.
Last edited by Soundwave - on 09 September 2023