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Chrkeller said:

Regarding diminishing returns that would be resolution. 2k versus 4k, not much difference. 30 fps versus 60 fps is massive. As for lighting it matter significantly on the right display. Perhaps on a cheap $200 Costco TV the improved lighting is meh. But on a high end OLED, night and day.

My main point is the one thing we don't need is 4k, native or upscaled. 2k is fine and power should go to fps.

Remember when generation leaps used to actually be generation leaps? 

This ...

lol. I actually like the PS4 Pro version's look better here. This used to be like the difference between a PS2 and GameCube port of the same game, not two games running on different generation hardware. 

Resolution bumps and lighting effects give little net gain after a certain point but the performance cost is massive. The fact that a little DLSS and maybe 2.4 teraflops with some shinier lighting effects thanks to Ampere can trick game developers/journalists into thinking a Switch 2 is running a PS5 game isn't that hard to believe at all. There's barely anything on a PS5 that doesn't look like a PS4 game that put on a tiny bit of makeup. 

Last edited by Soundwave - on 08 September 2023